Microsoft has outlined what kind of hardware we can expect in its next generation of gaming hardware the Xbox Series X.
In a blog post, Xbox Head Phil Spencer revealed the team has been using the Xbox Series X in its internal takehome program and feels energised by the feedback before revealing some of the features gamers can expect from the upcoming hardware with more to be shown during E3 2020.
There’s a lot of technical jargon to take in. The new console will have 12 TFLOPS of GPU which is twice that of the Xbox One X. A custom MD processor will allow Variable Rate Shading and Hardware Accelerated DirectX Raytracing. The console will also support 120 frames per second and variable refresh rates.
The SSD Storage will allow gamers to suspend multiple games and launch straight back into them without having to exit out of the other games, which sounds unnecessary, but awesome!
Here’s a list of the revealed Xbox Series X features and specs:
- SSD Storage: With next-generation SSD, nearly every aspect of playing games is improved. Game worlds are larger, more dynamic and load in a flash and fast travel is just that – fast.
- 120 fps Support: With support for up to 120 fps, Xbox Series X allows developers to exceed standard 60 fps output in favour of heightened realism or fast-paced action.
- Variable Rate Shading (VRS): Patented VRS empowers developers to more efficiently utilise the full power of the Xbox Series X. Rather than spending GPU cycles across every single pixel on the screen, they can prioritise individual effects on specific game characters or important environmental objects. This technique results in more stable frame rates and higher resolution, with no impact on the final image quality.
- Hardware-accelerated DirectX Raytracing: Expect more dynamic and realistic environments powered by hardware-accelerated DirectX Raytracing – a first for console gaming. This means true-to-life lighting, accurate reflections and realistic acoustics in real-time as you explore the game world.
- Next Generation Custom Processor: Xbox Series X is our most powerful console ever powered by our custom-designed processor leveraging AMD’s latest Zen 2 and RDNA 2 architectures with 12 TFLOPS of GPU (Graphics Processing Unit) performance.
- Dynamic Latency Input (DLI): A new feature which synchronises input immediately with what is displayed. Plus, controls are even more precise and responsive.
- HDMI 2.1 Innovation: We’ve partnered with the HDMI forum and TV manufacturers to enable features such as Auto Low Latency Mode (ALLM) and Variable Refresh Rate (VRR) to automatically set the connected display to its lowest latency mode. VRR synchronises the display’s refresh rate to the game’s frame rate, maintaining smooth visuals without tearing. Also ensuring minimal lag and the most responsive gaming experience.
- Four generations of gaming: Our commitment to compatibility means existing Xbox One games, including backwards-compatible Xbox 360 and original Xbox games, look and play better than ever before. Your Xbox One gaming accessories also come forward with you.
- Smart Delivery: This technology empowers you to buy a game once and know that – whether you are playing it on Xbox One or Xbox Series X – you are getting the right version of that game on whatever Xbox you’re playing on.
- Xbox Game Pass: In addition to games from across four generations of consoles, our leading game subscription service, Xbox Game Pass, will continue to have our first-party games, like Halo Infinite, included at their launch.
There’s no official release date for the Xbox One X, but the technology sure sounds promising. Microsoft has hinted at a holiday 2020 release with Halo Infinite available as a launch title. Other revealed next-gen games include Hellblade II: Sensua’s Saga, as seen above, Outriders and several of Ubisoft’s upcoming games are expected to be released for current consoles and next-gen. You might want to consider adding the new Xbox to your Christmas wishlist.